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ICons
& Logos
A section dedicated solely to icon and logo design. All created using the following applications: Sketchbook, Krita, Adobe Illustrator

Logo Design made for DIVERSD collaboration with Yardy World

Repeating pattern of DD
Logo and Designs made for and owned by Digital Sworcery's game, Touch & Glow




01
Bunns
Bunns is a devilish floppy-eared bunny with an oversized wizard hat. Was originally a concept for Digital Sworcery LLC's FloppyHat Studio mascot created using Krita.
02
Floppy
Floppy is another oversized hat with droopy bunny ears. Another concept for logo purposes at Digital Sworcery LLC's FloppyHat Studio using Krita.

03
Floppy Hat
FloppyHat is another oversized hat. Final iteration of Logo Design for Digital Sworcery LLC's FloppyHat Studio using Krita to sketch and Adobe Illustrator to create clean Vector Art.



04
Wizard Hats
These wizard hats come in a variety of colors! Also a concept for Digital Sworcery LLC's FloppyHat Studio Logo made in Krita.








05
Mystic Runes/Gems
These gems and runes were concepts made for the game, Untapped Lights produced by FloppyHat Studio under Digital Sworcery LLC created in Krita.



06
Misc.
Icons made for various purposes created in Krita and Sketchbook.


07
Untapped Lights Logo (Long)
This is the official Untapped Lights Logo made with a mixture of preset Typography and redesigned in Krita for Digital Sworcery LLC.

09
Untapped Lights Logo (Short)
This is the official short version of the Untapped Lights Logo made with a mixture of preset Typography and redesigned in Krita for Digital Sworcery LLC.
08
FloppyHat Studio Logo
The official FloppyHat Studio Logo using a mixture of preset Typography, redesigned in Krita, and combined with vector art done in Adobe Illustrator. Made for Digital Sworcery LLC.

10
Popular Phrase 1.0
A requested phrase from multiple clients using preset Typography which was redesigned inside in Sketchbook with illustration inspired by emojis.

11
Popular Phrase 2.0
A requested phrase from a client using preset Typography which was redesigned inside of Sketchbook.
Icons and conceptual designs produced for the government and their military wargame: Tantalus using the following applications: Sketchbook







Mining Icons
Manufacturing Icons



Infrastructure Icons
These were made with the intention that whenever you played the game and entered combat with an adversary, if they took enough damage, their resources in that particular area would diminish and the icon would change accordingly from High, Mid, to Low amount.

A concept of a potential icon of a military tank designed with simplicity in mind.